MMOG Article
From ShortHike
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Summarizing the relevant forum threads, to later be resummarized into a community ideas list:
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MMOG Economic roles [1] (http://www.shorthike.com/forums/showthread.php?t=794)
Economic activities that would be nice in ShortHike:
- Building module component
- Building modules
- Building station
- Hiring parts of a station (hire a docking point to some other player)* Laboratory work
- Work on improving blueprints
- Hauling things around the system
- Servicing modules and ships
- Mining asteroids (this would be very cool)
- Housing (tourists, workers etc)
- SkimStation
- Ring Dredge
- Slingshot Gateway
- Space Medicine
- ComLink/Network/InfoNode
- Mining asteroids.
- Using hollowed asteroid husks to make habitations.
- Using hollowed asteroid husks to make self-propelled interplanetary transports.
- Development of Luna type planetoids.
- Producing carbon fiber in space.
- Using carbon fiber to develop megascale structures (i.e. O'Niell cylinders, etc.).
- Harvesting the solar wind.
- Redirecting asteroids and comets.
- Herding asteroids.
- Early terraforming of suitable planetoids with asteroids and comets.
- Developing laser propulsion facilities for solar sail ships.
- Skimming Earth's atmosphere to provide natural atmosphere for extraterrestrial habitations (better not harvest too much).
- Space garbage recovery (recycling)
- Solar research (solar flare events anybody?)
- Planetary observational research (Mapping storms on Jupiter, geologic study of Venus, meteorite reseach on moons, etc)
- trash clean up- all space trash picked up
- Shipmaker- makes ships (factories)
- explorer- explore other planets and stars (ships)
- planet terraformer- a person with modules that terraform a planet (thermal and life support)
- Service industry/Mass transit
- Hauling
- (unrelated) Evolving/expanding solar system
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In game comms [2] (http://www.shorthike.com/forums/showthread.php?t=798)
- Chat channels
- Voice chat
- Forum integration
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MMOG game-flow idea [3] (http://www.shorthike.com/forums/showthread.php?t=797)
Not yet summarized.
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Types of building [4] (http://www.shorthike.com/forums/showthread.php?t=806)
- Simple compositioin
- Slot compositiion
- Network composition
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Personal avatars? [5] (http://www.shorthike.com/forums/showthread.php?t=805)
- True avatars
- Modeling the internals of modules
- PCs working for NPCs and/or PCs
- Space travel time warp
- Movement inside stations by bookmarks
- Logos instead of true avatars
- Build mode (internal)
- View mode (external)
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Time [6] (http://www.shorthike.com/forums/showthread.php?t=812)
- Fairness to non-daily players
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MMORPG Mars-sim [7] (http://www.shorthike.com/forums/showthread.php?t=811)
- Expansion idea: Developing planets (like the old Mars sim)
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